Solar Survivor
A downloadable game for Windows
CONTROLS:
Mouselook to pan the camera around
Scrollwheel up/down for throttle up/down (scrolling up to throttle speed 1 advised)
RMB: Target Lock (point mouse at an enemy, right click to make targeting reticle appear)
LMB: Fire Weapon (Every weapon aside from the torpedo requires that you click on the targeting reticle to deal damage, make sure to lock a target before firing)
WASD: Strafe Up/Left/Down/Right
Q/E: Roll Left/Right
1/2/3/4: Change Weapons
Left Shift: Cycle Ability
'~' Key: Pause Menu
WEAPONS:
Weapon 1: Heavy Pulser
Hold to fire, does 5 damage per second
Weapon 2: Hardlight Condenser
Click to fire, does 5 damage per shot, average cooldown
Weapon 3: Antimatter Torpedo
Click to fire, airbursts in proximity of enemy to do 20 AOE damage, long cooldown
Weapon 4: Plasma Flechette Cannon
Click to fire, +-3 damage depending on range from enemy, low cooldown
ABILITIES aka ACTIVE SHUNT:
Idle: What the name says on the tin. Gives your Charge meter a chance to refill.
Quasi-Legal Fuel Additive: Double speed, but drains Charge Meter over time.
Aftermarket Energy Field: Prevents damage to hull, at the cost of Charge on hit.
Weapon Safety Overrides: Double Damage, consumes Charge per shot
Status | Released |
Platforms | Windows |
Author | jamesz_catalog |